BC, Pipeline TD, Junior (258 views)

3582 Eastham Drive Culver City CA
March 10, 2017

Jr. Pipeline TD

Zoic Studios is an Award winning VFX company made up of accomplished artists and producers who understand story, process, and relationships. Partnership, integrity, and enthusiasm are our key founding principles. We have three studios located in Los Angeles, New York and Vancouver, Canada.  Some of our recent credits include, Once Upon A Time, The 100, Arrow, Keanu, Keeping Up with the Joneses, Imaginary Mary, Lemony Snicket’s, A Series of Unfortunate Events, and Man in the High Castle.

Our Vancouver location is currently seeking a Junior Pipeline TD.  This role is for an immediate, full time position. The Jr. Pipeline TD reports to the Pipeline Manager.

Responsibilities:

  • Work closely with the Pipeline teams in Vancouver and Los Angeles in order to integrate tools and facilitate the flow of work between production departments
  • Attend Pipeline meetings as required
  • Complete tasks within the time frame given by Supervisors
  • Create production software, pipeline-related tools and solutions for the different disciplines involved in the pipeline
  • Assist in the development and deployment of pipeline tools
  • C++ and/or Python plugins and extensions for 3rd party packages used in the pipeline
  • Write the necessary end-user and developer documentation for developed tools
  • Train and support artists to use the developed tools
  • Write PYTHON/MEL scripts for various tools for the departments

Qualifications:

  • Analytical mind
  • Bachelor’s degree or equivalent in Computer Science, Computer Visualization, or VFX required
  • Minimum 1-2 years VFX experience within, film/TV or gaming
  • Strong Software Development Skills;
  • Procedural and object-oriented programming expertise
  • Ability to design and implement systems
  • Production level understanding of modular, large-scale digital asset management and version control
  • Pipeline for at least one these discipline groups :

Modeling, UV, Texturing, Surfacing (shaders/lookdev) OR
Surfacing, Shot Lighting, Sequence Lighting, Rendering OR
Shader, Rendering, Render farm, Queuing/Dispatcher OR
Lighting, Rendering, Compositing OR
Compositing, Editing, Finishing

  • Knowledge of Production Technology/IT/IS methods, practices, and trends
  • User interface design and standard UI toolkits
  • Third Party pipeline integration and plugin development for :

MAYA

  • ZBRUSH (optional)
  • MARI (optional)
  • GUERILLA or KATANA (preferred)
  • SHOTGUN/TANK (preferred)
  • NUKE/RV (preferred)
  • PYTHON Scripting (Required)
  • PyQT or PySide (Required)
  • Revision Control Systems: CVS, SVN, PERFORCE, GIT. (Required)
  • Web development, PYTHON, AJAX, DJANGO, HTML5 (preferred)
  • C/C + + (preferred)

MEL script (optional)

JOB IS EXPIRED.
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