Senior Texture Artist – Image Engine Vancouver (43 views)

Vancouver, BC
September 29, 2017
ABOUT IMAGE ENGINE

Well known for our work on Neill Blomkamp’s District 9, Image Engine has gone on to create numerous incredible creatures, epic environments and extraordinary digital effects for a broad range of feature films! We are led by a team of creative and passionate individuals who are committed to furthering the art of visual storytelling, and helping our exceptionally talented crew to push the boundaries of artistic and technical achievement at our studio.

POSITION PURPOSE

The Senior Texture Painter is responsible for delivering high quality assets in a quick and efficient manner. They will act as an example to and mentor junior artists and will deliver all tasks within the required timeframe. They will have practical experience in all areas of Texture. Senior Texture Painters will be able to apply briefing notes with minimal direction from team Leads or Supervisors. They will quality check all of their work and occasionally will assist the Leads to quality check the work of junior artists should the workload require it. Senior Texture Painters will be complete all aspects of texture work on assets across multiple shows, and create high quality assets at varying levels of difficulty.

In addition, Senior Texture Painters will assist the Leads and Asset Supervisor to flag issues, quality checks their work and occasionally they work of others. They will potentially assist in the Lead role on a short term basis in the event of an absence or production needs require it. They will participate in team meetings when necessary.

DUTIES & RESPONSIBILITIES
  • Apply client notes to all assets with minimal guidance
  • Create final look developed assets with minimal supervision and within the studio pipeline
  • Identify solutions and approaches to solve difficult assets without guidance
  • Communicate successes and challenges faced by the team to the Asset Supervisor
  • Process requests from other departments in the pipeline
  • Use time management skills to schedule meetings and tasks effectively
  • Manage time and resources to meet weekly targets
  • Responsible for painting characters or assets for multiple shows simultaneously
  • Define standard department standards
  • Provide dailied versions for assigned tasks in an agreed upon time by your Supervisor/ Lead
  • Attend dailies, reviews, and team meetings as required
  • Work closely with Lead Texture Painter, Lead Lighting TD’s and supervisors to ensure that all assets work within the scope of lighting & color pipeline requirements
  • Work with a team of artists in a hands-on capacity to ensure technically and artistically proper implementation of textured assets
  • Work closely with look development artists to create necessary texture maps for application to creatures, props and environments
EDUCATION AND EXPERIENCE
  • 5+ years’ of Texture experience with high end film
  • Demonstrated proficiency in defining and creating photo-realistic assets
  • Experience with rendering large datasets
  • Thorough understanding of traditional art skills (Form, architecture, anatomy, topology, color theory) and how to apply those skills in a digital medium
  • Excellent attention to detail when finalizing, approving or quality controlling assets
  • Ability to balance quick turnaround while achieving a high degree of aesthetic quality
SKILLS AND ABILITIES
Technical skills
  • Senior level experience in MEL / Python / C++
  • Proven Senior level experience in Maya, Mari, Photoshop and UVlayout
  • Experience with LINUX/UNIX
  • Familiarity with modeling, digital mate projection techniques, film color management, 3D lighting and look development
  • Ability to come up with creative and efficient rendering solutions
Core skills
  • Ability to help with bidding; determine the timeframe and scope required for each project
  • Ability to troubleshoot and deal with competing priorities and projects
  • Ability to take direction positively, work well within a diverse group, and thrive under the pressure of tight production deadlines
  • Ability to adapt quickly to new technologies and applications
  • Ability to teach new techniques and apply new approaches to push assets to the next level
  • Excellent time management and communication skills

 

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